From SwanseaVision

Site: HandbookOfTextureAnalysis

Texture analysis is one of the fundamental aspects of human vision by which we discriminate between surfaces and objects. In a similar manner, computer vision can take advantage of the cues provided by surface texture to distinguish and recognize objects. In computer vision, texture analysis may be used alone or in combination with other sensed features (e.g. color, shape, or motion) to perform the task of recognition. Either way, it is a feature of paramount importance and boasts a tremendous body of work in terms of both research and applications.

Currently, the main approaches to texture analysis must be sought out through a variety of research papers. This collection of chapters brings together in one handy volume the major topics of importance, and categorizes the various techniques into comprehensible concepts. The methods covered will not only be relevant to those working in computer vision, but will also be of benefit to the computer graphics, psychophysics, and pattern recognition communities, academic or industrial.

Contents

Sample Chapters

Chapter 1: Introduction to Texture Analysis Δ
Chapter 4: TEXEMS: Random Texture Representation and Analysis Δ
Chapter 13: A Galaxy of Texture Features Δ

More Details

This handbook was published by Imperial College Press and it is available at Amazon.co.uk.

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Page last modified on June 05, 2013, at 06:29 PM